Moving with skill and control
Students sharpen the basics of running, jumping, throwing, catching, and kicking. They work on smoother movement and better control, whether they are dodging a defender or balancing on one foot.
This is the year movement skills come together into real games and team play. Students combine running, jumping, throwing, and catching to handle sports like basketball, soccer, and volleyball at a basic level. They learn how warm-ups, heart rate, and practice make their bodies stronger, and they work on being a good teammate. By spring, students can join a team game, follow the rules, and explain one way exercise keeps them healthy.
Students sharpen the basics of running, jumping, throwing, catching, and kicking. They work on smoother movement and better control, whether they are dodging a defender or balancing on one foot.
Students put their skills to work in small-sided games. They learn to read what teammates and opponents are doing, pick smart spots on the field, and make quick decisions during play.
Students learn what makes a workout build strength, heart health, or flexibility. They track their effort, try different kinds of exercise, and start to notice what their body can do.
Students practice the social side of sports and games. They take turns leading, give helpful feedback to classmates, handle wins and losses with grace, and follow rules even when no one is watching.
Students set personal goals and reflect on which activities they enjoy most. They start to see physical activity as something they can choose outside of school, from biking with a friend to playing a pickup game.
Students practice moving in different ways, like running, balancing, and throwing, to build the physical confidence they need for sports, games, and active play.
Students connect what they know about the body and exercise to make smarter choices during physical activity. They adjust how they move based on what they've learned about fitness and how the body works.
Students practice working with others during physical activities: taking turns, listening, and adjusting their behavior so the group can stay safe and keep moving together.
Students practice setting goals around movement and explain why staying active helps them feel and perform better. They also make choices about physical activity they can carry into adulthood.
| Standard | Definition | Code |
|---|---|---|
| Develop a variety of motor skills, including locomotor, non-locomotor | Students practice moving in different ways, like running, balancing, and throwing, to build the physical confidence they need for sports, games, and active play. | OH-PE.1.5 |
| Apply knowledge related to movement, performance | Students connect what they know about the body and exercise to make smarter choices during physical activity. They adjust how they move based on what they've learned about fitness and how the body works. | OH-PE.2.5 |
| Develop social skills through movement, including respect for self and others… | Students practice working with others during physical activities: taking turns, listening, and adjusting their behavior so the group can stay safe and keep moving together. | OH-PE.3.5 |
| Develop personal skills, identify personal benefits of movement | Students practice setting goals around movement and explain why staying active helps them feel and perform better. They also make choices about physical activity they can carry into adulthood. | OH-PE.4.5 |
Students practice running, jumping, throwing, catching, kicking, and striking in games and small team activities. They also learn about fitness, like why warming up matters and how to check their heart rate. Cooperation and good sportsmanship get just as much attention as the skills themselves.
Aim for 60 minutes of active play most days. A walk after dinner, shooting baskets in the driveway, or a bike ride on the weekend all count. Students this age still need adults to make space for movement, even if they can pick the activity.
Skill at this age comes from reps, not talent. Pick one thing to practice for ten minutes, like dribbling a ball or jumping rope, and notice small wins. Avoid comparing siblings or classmates, and focus on effort and trying new activities.
Start with locomotor and non-locomotor review in the fall, then build into manipulative skills like throwing, catching, and striking. Layer in fitness concepts and small-sided games through the winter. Spring is a good time for tactics, teamwork, and individual goal setting.
Students can combine skills in a game setting, like dribbling and then passing to a moving teammate. They can explain why warm-ups, hydration, and rest matter. They also work through disagreements in a game without needing an adult to step in every time.
Striking with an implement and catching fast-moving objects often need extra practice. Game tactics, like spacing and when to pass, also take repeated coaching. Plan short skill stations before games so students get reps without standing in long lines.
Grades usually reflect participation, effort, skill progress, and how students treat classmates. A student does not need to be the fastest or strongest to do well. Showing up dressed for activity, trying hard, and cooperating with a team carries most of the grade.
By spring, students should be comfortable in team games, able to keep up during 20 to 30 minutes of moderate activity, and willing to try unfamiliar sports. They should also know basic fitness habits, like stretching before activity and drinking water during it.